Tylr
Tylr was always going to be fun to design simply because he�s so accessorised and I could make a lot of bad jokes with his labels and gear.
Interaction
The most interesting part of this animation was always going to be the interaction between the two characters: how they related to one another and reacted to each other. The movement was intended to be realistic even though I initially imagined it to be extreme like in anime and manga.
Others
Even the couch deserves at least a little animation
Boys
The fun is in animating! If there were scenes where I could envision two or more different movements working then I would animate them. Sometimes they would be quite cool but not suit the voice acting so it had to be chopped.
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